I guess it's sort of coming along now. Once you add foliage and trees and a skydome things really start looking better. Snow shader sparkles in the light when the camera moves and I also integrated the snow shader I made into the bark's shader for the trees which only appears on the tops of the branches. It's an instanced shader too so the amount of snow buildup on the trees and the falloff softness is fully adjustable real-time :D Still trying to cut off the view somehow and make more assets. Might have to extend/redo the terrain or add another terrain piece.




Daaayum...killer work Kyle!!
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